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问题: 请高人翻译一下(英文)

Day Five - A Message From Guert
December 5th, 2007 by Alec
Today’s “Day” comes to you courtesy of Special Guest Blogger and Aquaria Uber-Tester: Daniel-D. “Guert” Guertin. Guert is well known on the TIGForums for his “Grinds” - extremely detailed and thorough reviews of games submitted to the feedback forum.

But before I pass him the mic, I’d like to take this time to thank our lead testers. They are an amazing creative and dedicated bunch, who worked above and beyond the call of duty and made improving the game a lot of fun for us!

Thank you Brandon McCartin, Steve Swink, Graham Goring and of course Guert!

“Dear readers of this blog,

Today, I would like to take a few minutes of your time to talk a bit about Bit Blot’s Aquaria. I could take advantage of this tribune to promote the game, throwing buzz words and numbers at you shamelessly, fancy talkin’ about the graphics or the cool factor of the game… but I won’t. I’m not going to urge you to play the game or even pressure you to buy it. During the next few lines, I will not fall in this cliché of individuals who worked at some level on a game and then address themselves to the public using words like ‘awesome’, ‘cool’ or ‘best game ever’. No. Instead, I will ask you a little favor…


If you ever pick up the game, in full or demo version, I would like you to slow down and take a little time out before starting to play. I want you to close your eyes for a few seconds, take a deep breath and then plunge into the game. Take the time to taste Aquaria. Many subtle flavors shape this title and, as a player, if you truly want to do this game justice, you must take the time to savor every little bite. Forget about completion ratio, hours of gameplay, bonuses, performances… Those generic spices thrown in every cheap tv dinner game you find on all shelves of your game supermarkets have nothing to do with what you’re about to be offered. In Aquaria, you’ll find other seasonings that most games have now lost. Passion. Dedication. Talent. This game is made of emotions so make sure you don’t miss them while playing. Don’t clog your mind with superficial thoughts like ‘How fast can I beat this game?’ or ‘How can I get everything as fast as possible?’ Let your mind get carried away to a gorgeous underwater world. Let your curiosity lead you in your explorations. Let yourself go. I promise you that you will not be disappointed.

So that’s it. I have nothing else I would like to say about Aquaria at this moment. In a few days, you will be able to finally try it out and see what Bit Blot has concocted for you during the last two years. I truly hope that you will take the time to appreciate it to its fullest.

PS: I don’t know if Alec will release a soundtrack or not, but if he doesn’t, let me assure you that I’ll harass him until he changes idea… As long as I get the first copy!

Cheers!
-Guert”

解答:

第五天-一个信息,从g uert
2007年12月5日,由亚历克。
今天的"日" ,来到你礼貌的特邀嘉宾Blogger和水族馆产品及测试:丹尼尔三维。 " guert "格廷。 guert是人所共知就tigforums为他的"研磨" -非常详细和全面的审查游戏提交给反馈座谈会。

但在此之前通过他的话筒,我想利用这个时间来感谢我们率先测试。他们是一个了不起的创意和专用一大堆,他们的工作上面,并超越了使命的召唤,并提出改进的游戏很好玩,为我们!

谢谢布兰登mccartin ,史蒂夫swink ,格雷厄姆goring ,而且当然guert !

"亲爱的读者,这个博客,

今天,我想利用几分钟的时间,谈点位瑕疵的水族馆。我可以利用这个论坛,以促进游戏,投掷流行语和号码,你还恬不知耻,花式talkin '图形或'酷'的因素的游戏… …但我不会。我可不会为了敦促你玩游戏,甚至是压力,你去花钱买它。在接下来的几行,我将不属于这个老生常谈的个人的工作在一定程度上的游戏,然后再处理自己给公众使用的字眼,例如'可怕' , '酷'或'最好的游戏' 。第相反,我会问你一个小青睐…


如果你拿起游戏,全部或演示版本,我想请你慢下来,并花一点时间了,才开始发挥。我要你闭上眼睛了几秒钟后,采取深呼吸,然后再投入比赛。以时间来品味水族馆。许多微妙的口味,形状这个称号,并作为一个球员,如果你真正想要做此游戏正义,你必须花时间来品尝每一小咬的。忘记完成比率,小时的游戏,奖金,表演…这些通用香料扔在每一个廉价的电视晚宴上的游戏,你觉得对所有的货架上你的游戏超级市场根本与什么您即将提供的。在水族馆,你会发现其他调味料,大部分游戏已经丧失。激情。奉献。人才。此游戏取得的情绪,因此需要您千万不要错过他们,而在打。不堵你的头脑,肤浅的想法一样,怎么快我可以战胜这个游戏呢? '或'我怎样才能得到一切尽可能快? '让你的心得到现场抬出一个绚丽多彩的水下世界。让你的好奇心,带领你探索。让你去。我答应你,一定不会让你失望。

所以,就是这样。我什么都没有了,我想谈水族馆在这一刻。在几天时间里,你将能够最后尝试出去看看有什么有点瑕疵已炮制的,为你在过去两年中。我真心希望你能抽出时间来欣赏它,以最充分的。

PS :如果我不知道,如果亚历克会释放出一个原声带与否,但如果他仍不明白,让我向你保证,我会骚扰他,直到他的思想变化… …因为只要我获得的第一个副本!

干杯!
- guert "